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HI, thanks for posting. Are you talking about texture baking with V-Ray? If this is the case, what is the host app you are using V-Ray with (is it 3ds Max)?
I'm currently using both vray and corona with 3ds max for texture baking but they are incredibly slow even using vraygpu , you need a super computational power. Was wondering if Vantage could be much faster with texture baking but always applying Intel open denoise at the end. Currently VrayDenoiserMap only supports Vray default denoiser.
Hi, are you using the 3ds Max's bake to texture interface or you have a different setup (and what is it if you do)? Vantage does not work with the 3ds Max's bake to texture or render to texture toolbars.
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