When will the noise map for 3dsmax be available, I hope it will come in the next update.
Announcement
Collapse
No announcement yet.
Is 3dsmax noise map coming
Collapse
X
-
You mean for bump mapping ? It should already work for everything else.
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
-
Originally posted by serdar_turanl View Post
I apologize, I gave incomplete information. I really want to run this map in the bump channel.
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
Comment
-
Originally posted by serdar_turanl View Post
Wouldn't it be nice if max supported its own noise map and smoke, wave maps like this one?
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
Comment
-
Originally posted by serdar_turanl View Post
Sometimes, personalizing the map becomes necessary. In my opinion, modifying it parametrically makes more sense than searching for a map.
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
Comment
-
Originally posted by serdar_turanl View Post
what's in the next version
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
Comment
-
Originally posted by serdar_turanl View Post
So is there a date?
Greetins,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
Comment
-
Originally posted by serdar_turanl View Post
Wouldn't it be nice if max supported its own noise map and smoke, wave maps like this one?Dean Punchard > Head of CGI at HUB
Comment
-
Originally posted by suzanne_doherty View Post
Just to add, you can render out a map directly from the material editor. So the workflow is to create your noise map, render out to jpg at a high resolution, then plug back into your material. Works well.
Comment
Comment