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  • gamma correction

    Gamma 2.2 corrected VRAY elements give bleached result when composited in PD player
    -especially vray lighting layer.
    Only way I can make it work is render lighting layer as gamma 1

    I'm using from bottom to top - Vray lighting, GI, Specular, Reflection, Ambient occlusion - as per vid tutorials

  • #2
    Pdplayer assumes that floating point formats (such as .exr or .vrimg) are linear (have a gamma of 1.0) by default. If you have rendered them as sRGB (or gamma 2.2), choose "sRGB" from the Color Space chooser on the Color tab of the property panel and see if the result matches your expectations.

    I'm not sure if that's the problem, but it might be worth a try. Hope it helps.
    Peter Dimov
    Asynthetic
    www.pdplayer.com

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    • #3
      Is there a way to set the color space to sRGB by default ? so boring to change that for each frame sequence imported . . .
      http://tatprod.com/

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      • #4
        Not at the moment, but you can bind it to a key; put a line "s --color_space=sRGB" in keydefs.txt in the 'user' subdirectory of the installation directory to make the S key change the color space of the current layer to sRGB. Hope this helps.
        Peter Dimov
        Asynthetic
        www.pdplayer.com

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        • #5
          Good idea. Thanks for fast reply
          http://tatprod.com/

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