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  • multilayer exr support

    Hi,
    I just downloaded the demoversion because the studio I am working at is looking for an alternative to framecycler. We have used that so far but now moved to rendering to exr files with renderman studio. the problem is that even when you output just say the DiffuseDirect buffer as an singlelayer exr RMS saves the file in a way that the channels are not called r,g,b but instead they are called
    DiffuseDirect.r
    DiffuseDirect.g
    DiffuseDirect.b
    so framecycler shows those files black, let alone trying to render all buffers to one multilayer exr. Nuke does handle the files well in comp and you can easiely switch from layer to layer. But we are looking for a image sequence viewer we can use for framechecking.
    pdplayer also shows black frames by the way so what I am asking for, obviously is the implementation of multilayer exr support in the future as exr have become quite standard these days and multilayer exr files are also not that new.

  • #2
    Hi,

    Channel support for EXR files is already on our TODO list. I agree that this is an essential feature.
    Peter Dimov
    Asynthetic
    www.pdplayer.com

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    • #3
      Originally posted by pdimov View Post
      Hi,

      Channel support for EXR files is already on our TODO list. I agree that this is an essential feature.
      great to hear that. any idea when this will be implemented?

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      • #4
        And xsi *.pic support be good too...

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        • #5
          Layer support for EXR and VRIMG files will be in the next release (1.0.2). Sorry it took so long.

          PS: XSI .pic is supported as of 1.0.1.36.
          Peter Dimov
          Asynthetic
          www.pdplayer.com

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          • #6
            Try to see 32bit @ float exr (my friend send me from renderman render) via pdplayer: pdplayer show me layers and can split file for this, but no picture shows - black screen... Nuke and Fusion work with this exr ok.

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            • #7
              Can you please upload this EXR somewhere so that I can take a look? Or e-mail it to pdplayer@chaosgroup.com.

              Thanks,
              Peter Dimov
              Asynthetic
              www.pdplayer.com

              Comment


              • #8
                Sorry - file temporary unavailable... I can't upload original file, and PC with renderman, where files rendered, now in repair process... I'm upload file as soon as possible.

                Try to convert "classic" 16bit float exr (x35_3a.exr) to 32@float - pdplayer normally work with him. I think, files from my friend may be wrong.

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                • #9
                  Why does pdplayer display custom exr channels as a black ?
                  see my example
                  http://rapidshare.com/files/32260073...1_049.exr.html

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                  • #10
                    Rapidshare says "no more download slots available for free users right now". I'll try later.

                    Edit: got it. Thanks.
                    Last edited by pdimov; 18-12-2009, 11:33 AM.
                    Peter Dimov
                    Asynthetic
                    www.pdplayer.com

                    Comment


                    • #11
                      This EXR has the following channels:

                      A, 16-bit floating-point, sampling 1 1
                      B, 16-bit floating-point, sampling 1 1
                      G, 16-bit floating-point, sampling 1 1
                      R, 16-bit floating-point, sampling 1 1
                      exportID.a, 16-bit floating-point, sampling 1 1
                      exportID.b, 16-bit floating-point, sampling 1 1
                      exportID.g, 16-bit floating-point, sampling 1 1
                      exportID.r, 16-bit floating-point, sampling 1 1

                      The reason that the exportID layer doesn't show up is that Pdplayer looks for .R .G .B .A and .red .green .blue .alpha, but doesn't consider .r .g .b .a. This will be fixed in the next release.
                      Peter Dimov
                      Asynthetic
                      www.pdplayer.com

                      Comment


                      • #12
                        Should work now with Pdplayer 1.0.4.
                        Peter Dimov
                        Asynthetic
                        www.pdplayer.com

                        Comment


                        • #13
                          Great news!

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