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  • Phoenix FD 4.30 for 3ds Max and Maya

    Good day all

    Time for another Phoenix update - this time we add the awaited official support for V-Ray 5 for Maya, and we also released the usual round of additions, improvements and fixes to the Phoenix simulation and rendering core, for both 3ds Max and Maya.

    This version is called Phoenix FD 4.30.00 (a.k.a Update 3).

    The highlights of this release:
    - [Maya only] Support for V-Ray 5 for Maya; Now we're also dropping V-Ray 3 support entirely - only nightly builds will continue for some time.
    - Force tuning - choose forces to affect particles and voxels when the Particle or Voxel Tuner condition passes. This allows forces to affect particles or voxels with certain channels, inside or outside geometries, or according to textures, effectively allowing you to mask forces and gain precise control over how forces affect the simulation:


    - [3ds Max] Faster particle preview and new ability to preview the Rendering Displacement of the particles in the viewport; In Maya this was already fast:

    - Rendering of fire/smoke with the Use Probabilistic Shading option is now much faster with V-Ray 5. There also several phases in the fire/smoke simulations, as well as large FLIP liquid simulations, that also got sped up and now scale much better with many cores.
    - Sticky Liquids can now stick to geometries even without viscosity, creating a thin liquid mesh;
    - Color Map for the Particle Shader using V-Ray 5 GPU;
    - Cacheless Simulation option for speeding up large simulations. It keeps in memory only the last simulated frame and GPU Preview images can be saved;
    - New layout for the Standalone Preview tool where all panels can be docked, reordered or detached from the main window;
    - Convert VDB to AUR caches using the cache_converter tool. So far only the opposite conversion was possible. AUR files generally load and render faster than VDB files;

    You can check all the changes on the changelog pages here:
    https://docs.chaosgroup.com/display/PHX4MAX/4.30.00
    https://docs.chaosgroup.com/display/PHX4MAYA/4.30.00

    As always, you can download the 3ds Max builds here:
    https://download.chaosgroup.com/?product=46&platform=49
    and the Maya builds here:
    https://download.chaosgroup.com/?product=46&platform=48

    Cheers and happy simming!
    Svetlin Nikolov, Ex Lead Phoenix developer
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