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Helicopter crash - RnD

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  • #31
    Ok, thank you!
    Lasse Kilpia
    VFX Artist
    Post Control Helsinki

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    • #32
      Nothing for. Another thing you can try is to increase bounces of the Splashes.

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      • #33
        VrayInstancer - PHX_Splashes particles causes huge offset when rendering. It looks like the bounding box from the splash particles is aligned to furthest corner of the grid... or something...

        Click image for larger version

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        Lasse Kilpia
        VFX Artist
        Post Control Helsinki

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        • #34
          I don't think this was supposed to work at all since it's currently being implemented in the V-Ray instancer to support Phoenix/VolumeGrid volumetrics, and likely won't work well with 3rd party plugins until the next V-Ray SDK (5)...
          Svetlin Nikolov, Ex Phoenix team lead

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          • #35
            ah, I see. Currently it seems to work fine if the grid is at zero position.
            Lasse Kilpia
            VFX Artist
            Post Control Helsinki

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            • #36
              Originally posted by Svetlin.Nikolov View Post
              ....it's currently being implemented in the V-Ray instancer to support Phoenix/VolumeGrid volumetrics
              Yaaaaaaaaaay

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              • #37
                Hi Lasse,

                your scene looks very amazing, I also like the light setup of the helicopter and the whole scene. May I ask you if you could share the scene (without the helicopter)? I would rather like to see your setup cause I didn't managed to water to look so nice, specially with a very flat angle of the camera.

                Greetings
                Dirk

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