What are the correct procedures to export a Phoenix FD scene to a Vrscene for rendering on Vray.Cloud?
I am running 3dsmax 2019.2 & Vray Next 4.02.04.00005 & Phoenix FD 3.11.00
.vrscene exporter with the following options:
Compressed
Use HEX format for mesh
Use HEX format for transforms
Export Animation
Frame range of 50 - 51
The resulting file is only a few kilobytes and only contains a tiny portion of the liquid simulation and is missing my scene geometry when I use a Vrscene object to load it back into 3dsmax.
Can anybody advise please?
I am running 3dsmax 2019.2 & Vray Next 4.02.04.00005 & Phoenix FD 3.11.00
.vrscene exporter with the following options:
Compressed
Use HEX format for mesh
Use HEX format for transforms
Export Animation
Frame range of 50 - 51
The resulting file is only a few kilobytes and only contains a tiny portion of the liquid simulation and is missing my scene geometry when I use a Vrscene object to load it back into 3dsmax.
Can anybody advise please?
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