Hello,
as the tittle says I am trying (sort of) to recreate that effect of how the liquid drops on an object's surface.
The problem I am facing (at the moment) is that I cannot make the liquid have long drops or I cannot make the drops "hang" from the bottom of the object till they fall.
You can have an idea on the image I posted.
I played with Surface tension, scene scale, particle size, Viscosity, SPF.
ut there is no way to get near to that.
Can anyone help me on this, because is about a project I am on and I will be out of time soon.
I include the scene file, for anyone that want a starting point to play with.
Regards,
Zach
as the tittle says I am trying (sort of) to recreate that effect of how the liquid drops on an object's surface.
The problem I am facing (at the moment) is that I cannot make the liquid have long drops or I cannot make the drops "hang" from the bottom of the object till they fall.
You can have an idea on the image I posted.
I played with Surface tension, scene scale, particle size, Viscosity, SPF.
ut there is no way to get near to that.
Can anyone help me on this, because is about a project I am on and I will be out of time soon.
I include the scene file, for anyone that want a starting point to play with.
Regards,
Zach
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