Three questions regarding resim:
1. When I resim in order to make grid higher res and to add wavelet turbulence, do dynamics/conservation/randomize settings (changing them) affect the resim result? I can't find info on that anywhere except steps should be left as 1 with base as well as resim. I sometimes get impression that my wavelet sims are going off the flow in comparison to underlying base mesh - like some values are added for the second time. Fluid tends to get thinner or thicker.
2. Does messing around with source settings while resimming with wavelet affect the resim?
3. How to add more particles when base cache is okay. What exactly should I chose or boxes to tick...
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