Hi,
I was wondering if anyone could help with the below issue.
I have a simulation to show water flowing through a pipe, the simulation runs correctly until it enters another section of the pipe where the simulation begins to look as though there are air pockets breaking up the fluid. I have included two frames of the simulation to show what I mean.
The simulation is sealed at both ends, so does Phoenix take into account air that would be trapped in the pipe? Or is this an issue with the pressure not being high enough to keep the pipe filled at all times? I would think that pressure is not the issue because these pockets are present long after the pipe should have been filled. In other words, once they appear they never go away.
Thanks
I was wondering if anyone could help with the below issue.
I have a simulation to show water flowing through a pipe, the simulation runs correctly until it enters another section of the pipe where the simulation begins to look as though there are air pockets breaking up the fluid. I have included two frames of the simulation to show what I mean.
The simulation is sealed at both ends, so does Phoenix take into account air that would be trapped in the pipe? Or is this an issue with the pressure not being high enough to keep the pipe filled at all times? I would think that pressure is not the issue because these pockets are present long after the pipe should have been filled. In other words, once they appear they never go away.
Thanks
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