I'm using the standard ocean setup in Phoenix FD 3.0, and I'm looking to have the water waves hit static objects and create spray/foam etc. Currently it looks as if the waves aren't even really reacting to the static objects:
https://vimeo.com/346905646/ac790b592e
I would also like to see foam around the static object like this:
https://vimeo.com/19414182
https://media.npr.org/assets/img/201...4540.jpg?s=140 0
https://www.telegraph.co.uk/content/...tty-xlarge.jpg
Even if its not 100% physically accurate, I would like to really emphasise this effect of the waves hitting the static objects, and creating foam and spray. What is the best way to achieve this?
Many thanks
Luc
https://vimeo.com/346905646/ac790b592e
I would also like to see foam around the static object like this:
https://vimeo.com/19414182
https://media.npr.org/assets/img/201...4540.jpg?s=140 0
https://www.telegraph.co.uk/content/...tty-xlarge.jpg
Even if its not 100% physically accurate, I would like to really emphasise this effect of the waves hitting the static objects, and creating foam and spray. What is the best way to achieve this?
Many thanks
Luc
Comment