I am having some issues with the wetmap detail - the liquid resolution looks fine as it is motion blurred, but there are nowhere near enough wetmap particles to create a consistent mask. It's very speckled and increasing the size of it so they all meet up makes it too big.
I was reading around the forums and the advice given in this case was to increase the entire simulation resolution - is that the only option, there's no way to check on to generate wetmap particles at a much higher resolution than the simulation grid? Increasing the simulation resolution to push the wetmap particles closer together looks like it would need an increase from 15m cells to about 150m and isn't going to be possible on this.
I was reading around the forums and the advice given in this case was to increase the entire simulation resolution - is that the only option, there's no way to check on to generate wetmap particles at a much higher resolution than the simulation grid? Increasing the simulation resolution to push the wetmap particles closer together looks like it would need an increase from 15m cells to about 150m and isn't going to be possible on this.
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