Is there any way to adjust the wetting consumption for the wetness on different objects? For example: A wood floor wouldn't consume as much as a fabric couch. Can that be adjusted?
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Wetting consumed for different objects
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Hey, so the liquid particles will create wetmap particles over each surface they touch and you can control how many liquid particles are absorbed when creating a wetmap particle using the Consumed Liquid option. However, are you asking about the drying of the.wetmap or something else?Svetlin Nikolov, Ex Phoenix team lead
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