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  • Warehouse smoke

    Hi,
    We are making a large warehouse full of smoke. Unfortunately it is a big place so we cannot have 1 billion grid cells therefore have to reduce grid count. The camera will move through smoke. How do we make grid smooth so no grid pixels will show? Similar situation can be flying though clouds. Anyway to have perfect grid cell blend so no pixels will show?
    Thank you

  • #2
    Hey,

    You could set your Sampler type to Spherical in the Rendering rollout. Another thing you could try is to lower the render step and the shadow step percentage.

    All of these options will make your render look smoother and better though it will increase the render time so you should be careful.

    Cheers,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Won't the gridless advection help here ?
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

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      • #4
        Originally posted by Paul Oblomov View Post
        Won't the gridless advection help here ?
        Hi,how do i enable griddles advection?

        THnak you

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