Hey there! So, I've been going through the particle shading tutorial in Maya and downloading the associated file to see what the finished result should look like, but something strange has been going on. While the simulation in the file seems to be working properly, it looks like the bloom and glare aren't activating when I render an image. Is there, by any chance, a workaround for this, or some modification that I need to make in the project files for it to work?
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Hey again, thanks for looking into that! Perhaps I didn't phrase my issue particularly well. While I can activate the bloom and glare effect, it doesn't seem to have any influence on the render itself. I can't seem to be able to replicate the glowing effect that's shown in the tutorial. Attaching a photo from my end below, as well! I changed the colors of the particles when I was playing around, but everything else is exactly the same.
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Hey,
Looks like your particles are not bright enough and the Bloom and Glare can't pick that . What you can do is to increase the color intensity in the Particle texture or increase the exposure from the VFB color corrections and it should work.
Cheers,Georgi Zhekov
Phoenix Product Manager
Chaos
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