Hey there! So, I've been playing around with the various settings of the sim from the emit mode types tutorial, but there's something I've been wondering. For the implosion effect that comes later, is there any way for the imploding smoke to get sucked in differently than what's shown in the tutorial? I was hoping for it to get sucked in through a spiral-like motion, instead of maintaining the bow-tie shape that it has in the tutorial. Is there any way I could go about getting that to work? Cheers!
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How do I change the shape of an emit mode's implosion?
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