I have a problem where the motion blur of my liquid is coming and going.
When I render one frame its always there, it also seems to be there on the first frame when rendering a sequence.
But as soon as I render a sequence beyond the first frame it disappears. It doesn't matter what frame it is, the same frame can first be rendered with motionblur when just rendering one frame at the time, and then without motionblur if its part of a sequence.
The only thing Im changing between the renders is the frame range.
Im using 3.99 beta on max 2019 with vray next update 2.1
Edit:
Seems its related to the fact that Im adding modifiers on top of the fluid, relax, displace modifiers, FFD box (space warp). And actually it seems to be happening randomly when I just render one frame at the time too. One thing that stands out is that when the motion blur disappears and the render is done, the mesh has disappeared in the viewport, changing the frame brings it back.
When I render one frame its always there, it also seems to be there on the first frame when rendering a sequence.
But as soon as I render a sequence beyond the first frame it disappears. It doesn't matter what frame it is, the same frame can first be rendered with motionblur when just rendering one frame at the time, and then without motionblur if its part of a sequence.
The only thing Im changing between the renders is the frame range.
Im using 3.99 beta on max 2019 with vray next update 2.1
Edit:
Seems its related to the fact that Im adding modifiers on top of the fluid, relax, displace modifiers, FFD box (space warp). And actually it seems to be happening randomly when I just render one frame at the time too. One thing that stands out is that when the motion blur disappears and the render is done, the mesh has disappeared in the viewport, changing the frame brings it back.
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