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  • Noisy water

    Hi,
    We have a small puddle where we need a little bit of turbulence. We lowered rate of change and you can see large waves move slow. Our problem is these little bumps all over that change very fast and just dont want all these bumps . Are we not adjusting the turbulence right? Video link https://we.tl/t-zuRAuoMWqh
    What is last stage scale and amp for?

    It looks like when mesh is on little bumps are visible
    Last edited by cb LLC; 03-12-2019, 08:41 AM.

  • #2
    UPDATE:
    should i even use turbulence for puddles? I just need slight waves so water want be 100 still. Are there good solutions

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    • #3
      Hey,

      Do you need the waves to be simulated - you can get the same effect by using displacement with the Phoenix Ocean Texture.
      Georgi Zhekov
      Phoenix Product Manager
      Chaos

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