Hi there,
I had a view of doing a small overflowing water feature, one of those little ones that sit on a table and just bloop and gloop away and water just spills over the edge into the base and then back up and over... so what I did to get an awful result.
Created a pot that holds the water. Created a cylinder in that to be used as a initial fill object. I have an emitter at the bottom that emits to fill the volume and then over flow it.. amazing in principal.
When I press sim, the volume as the initial fills basically falls down into the pot (even though it fills the whole interior) then whooshes back and blows out the top. The emitter in the container doesn't seem to have any impact on filling the container to then just have it over flow.
firstly, what's wrong with the initial fill, the one when you right click an object and go the FD Properties. I thought it would just act as an initial state and not need to settle or the like.
Secondly, can you have an emitter under the surface of another liquid like I am thinking to be able to overflow the liquid from the pot?
If not, how would you achieve this sort of effect.
Thanks.
I had a view of doing a small overflowing water feature, one of those little ones that sit on a table and just bloop and gloop away and water just spills over the edge into the base and then back up and over... so what I did to get an awful result.
Created a pot that holds the water. Created a cylinder in that to be used as a initial fill object. I have an emitter at the bottom that emits to fill the volume and then over flow it.. amazing in principal.
When I press sim, the volume as the initial fills basically falls down into the pot (even though it fills the whole interior) then whooshes back and blows out the top. The emitter in the container doesn't seem to have any impact on filling the container to then just have it over flow.
firstly, what's wrong with the initial fill, the one when you right click an object and go the FD Properties. I thought it would just act as an initial state and not need to settle or the like.
Secondly, can you have an emitter under the surface of another liquid like I am thinking to be able to overflow the liquid from the pot?
If not, how would you achieve this sort of effect.
Thanks.
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