Hello,
for fluids there is a initial fill-up in order to get an object made of liquid.
I would like to have an object initially made of smoke, but exactly matching the mesh shape.
How to achieve this? I think I could convert it maybe somehow into a VDB?
Thanks
for fluids there is a initial fill-up in order to get an object made of liquid.
I would like to have an object initially made of smoke, but exactly matching the mesh shape.
How to achieve this? I think I could convert it maybe somehow into a VDB?
Thanks
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