Hi I'm attempting to do a simple trail of fire, it's going pretty well so far but I'm wondering how to get the leading edge of the expanding fire to be a blue flame and then become orange, like in this video https://www.youtube.com/watch?v=kOkWCAjgmYM and also in Back to the Future https://youtu.be/-0cw6lU5jo4?t=273 . I assume they are both started by using gasoline. I am using as my starting point the render preset in the burning chair tutorial. Also would be nice to get rid of the front blocky part of the fire, i feel like I saw that somewhere before but can't remember where...anyway, here's my result with Max 2020 and Phoenix 3.14..
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fire trail blue to orange
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I think that tutorial is what I'm looking for, but the link gives a 404.
Is it still available? Want to add some blue edges to my flames, and having some difficulty. Thanks!Current workstation Dell 5820 with nVidia Quadro RTX 4000, 32 GB RAM, Win 10pro-64.
3D software: Max 2022 (since 3d Studio), V-Ray 6, Phoenix 5, TyFlow, Deadline 10.1.
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Originally posted by jeffbrown View PostI think that tutorial is what I'm looking for, but the link gives a 404.
Is it still available? Want to add some blue edges to my flames, and having some difficulty. Thanks!
https://phoenixfd.blogspot.com/2019/...re-trails.html
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Thank you for the link. Helpful - the tutorial does confirm that I'm working on the proper adjustments. Just need more practice!Current workstation Dell 5820 with nVidia Quadro RTX 4000, 32 GB RAM, Win 10pro-64.
3D software: Max 2022 (since 3d Studio), V-Ray 6, Phoenix 5, TyFlow, Deadline 10.1.
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