Hello,
maybe an unusual question, but in some situations smoke or clouds were getting to thin after some simulation time.
Is there a setting, that lets existing smoke generate a bit more of itself (spawn)? (if you restore from a frame, where it is too thin)
And similar question:
What exactly happens, when 2 different fluids (for example 2 openVDB or 2 simulations) do intersect? Are they adding?
Thanks
maybe an unusual question, but in some situations smoke or clouds were getting to thin after some simulation time.
Is there a setting, that lets existing smoke generate a bit more of itself (spawn)? (if you restore from a frame, where it is too thin)
And similar question:
What exactly happens, when 2 different fluids (for example 2 openVDB or 2 simulations) do intersect? Are they adding?
Thanks
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