Alrighty, will ping you when there is progress on the camera goggles issue.
Gotta deconstruct the scene that renders on both machines and see if there is anything specific that makes it slower. Starting from the beginning, does it render a Phoenix mesh, Phoenix volume or a Particle Shader?
Gotta deconstruct the scene that renders on both machines and see if there is anything specific that makes it slower. Starting from the beginning, does it render a Phoenix mesh, Phoenix volume or a Particle Shader?
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