Any tips on how to resolve the detail loss I'm getting? It seems wherever the smoke slows and starts to fade off, it's not responding to the turbulence helper very much until I really crank up the strength and then of course the whole sim is too noisy overall. I've tried every variation of massive-vort on/off, low/high vorticity, large scale from 0-1.0, and I just can seem to get this sim to where it needs to be. This is PFD v3.x.
What I'm going for is how the sparse smoke around the edges looks in this image: https://finalight.com/maindir/webpages/order/SM003LMS_HD.php (Hover with mouse to magnify, or can download HD still)
Trying to give this a go instead of using.. the other package ;D
Thanks!
What I'm going for is how the sparse smoke around the edges looks in this image: https://finalight.com/maindir/webpages/order/SM003LMS_HD.php (Hover with mouse to magnify, or can download HD still)
Trying to give this a go instead of using.. the other package ;D
Thanks!
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