Thanks Svetlin,
With the cylinder I got the background somewhat I want to have, but not with underwater effect. I'm now working on V-Ray environment fog to make the illusion, there's water between the camera and underwater objects and also which objects are far away. When that's the case, I need volumetric effect which the goggles didn't provide.
Is there any good V-Ray environment fog tutorials? I'm not getting very good results: No fog at all or all foggy - nothing between.I'm now eliminating reasons for that in a separate scene with a teapot, camera, light and atmospheric apparatus only. Rendering is annoyingly slow. It takes about an hour to render a teapot in the fog.
With the cylinder I got the background somewhat I want to have, but not with underwater effect. I'm now working on V-Ray environment fog to make the illusion, there's water between the camera and underwater objects and also which objects are far away. When that's the case, I need volumetric effect which the goggles didn't provide.
Is there any good V-Ray environment fog tutorials? I'm not getting very good results: No fog at all or all foggy - nothing between.I'm now eliminating reasons for that in a separate scene with a teapot, camera, light and atmospheric apparatus only. Rendering is annoyingly slow. It takes about an hour to render a teapot in the fog.
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