Hi I am trying to learb Phoenix FD and so far I have little luck. No matter how many tutorials that I watch I have hard times predicting the outcome of the simulation but biggest issue is that expendable grid. I have a scene in which I have an airplane falling and engine is on fire. I tried to manually simulate fuel explosion by assigning polygone ID of the model to the source and than trigger it from theree. I have 80 frame clip but by the time I get to frame 31 grid is like 40 million voxels already and simulation is barely moving. I mean idea is good but if I need a render farm for a 3 second simulations with this program while using this powerful computer...not sure it's a match. Not sure should I just leave it for days to siimulate these 4 seconds and get to like 10 trilion voxels or how do you guys render shots longer than 3 seconds ? am I doing something wrong? I have 64 GIG of ram, Nvidia RTX2080 and 9th generation Ryzen processor.Thank you
P.S> I got 70 milliion voxels for 50 frames. So this is pretty much suppose to be sent to render farms. Idk what kind of computers are you guys running but this is nuts. 70 mil for les than 3 sec. Ufff
P.S> I got 70 milliion voxels for 50 frames. So this is pretty much suppose to be sent to render farms. Idk what kind of computers are you guys running but this is nuts. 70 mil for les than 3 sec. Ufff
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