I have an existing fluid wave simulation with no splash or foam,, and I ran a re simulation to add in these elements yielding 40 million particles. If I were to do this 2x, with the exact same settings, would Phoenix produce the exact same result, or would they be slightly different? The reason I ask is I would like to increase the splash, mist, and foam simulated particle count from 40 million,, to 200 million by splitting the process I mentioned above across the network 5x and re assembling them in a .PRT format, assuming the results vary slightly each time you run a re simulation..
if not, Add to the wish list, a random seed variable to split particle generation in parallel across numerous machines.
Thanks
Jeff
if not, Add to the wish list, a random seed variable to split particle generation in parallel across numerous machines.
Thanks
Jeff
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