What if each grid (Phoenix or VolumeGrid) had an icon like a PHX Source has, we could roll over that icon and get a preview highlight of the triangle preview? So the hit detection could just be on the icon, but the user feedback would be seen as a highlight of the triangle preview (in the camera view).
I am just looking for some way to find a particular grid mesh (from a bunch of overlapping grids) in the camera view. It is not a big deal to roll over other icons to find them. Right now I have to turn them off and on, which is kinda a pain.
I figured hit detection on that triangle preview would be pretty slow. Honestly, for what you are dealing with data-wise the triangle preview is already pretty impressive. Another thought is what about some sort of Convex Hull (which are generally relatively fast to compute) to be used for hit detection, or even for preview.
I am just looking for some way to find a particular grid mesh (from a bunch of overlapping grids) in the camera view. It is not a big deal to roll over other icons to find them. Right now I have to turn them off and on, which is kinda a pain.
I figured hit detection on that triangle preview would be pretty slow. Honestly, for what you are dealing with data-wise the triangle preview is already pretty impressive. Another thought is what about some sort of Convex Hull (which are generally relatively fast to compute) to be used for hit detection, or even for preview.
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