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Does Corona have a particle limit?

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  • Does Corona have a particle limit?

    Hi.

    Setting the Count Multiplier of the foam to even 1.05 stops rendering the foam. Is this a corona thing?

    I ran a splash/foam sim overnight (using resim) and thought I'd try boosting them a bit..

    Here's a video - it includes Corona IR processing the render etc - you may want to skip through in parts


  • #2
    Hey,
    Could it be that you run out of RAM? Does it reproduce if you try the production render and not an interactive one?

    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Hi.

      My RAM is at 19gb (of 62)

      Getting the same issue with production render too.

      Not sure if it's a bug so should I collect the scene up and add a link here? Or does it need to go through Chaos Support?

      If I do send a scene, I'll send a few cache frames. Will me sending frame 150-160 work or does it need to be from 0 ?

      Thanks


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      • #4
        Yes, sending the scene would be great, seems to be working correctly with a simple scene I made.

        If it's nothing confidential, attach it here with a few cache files (no need to start from 0). Just make sure to use a zip file otherwise the forum won't accept it.

        Thanks!
        Georgi Zhekov
        Phoenix Product Manager
        Chaos

        Comment


        • #5
          Here's a link:

          https://we.tl/t-LuLqKUIgwp

          Using Max 2019

          I've hidden the splashes shader & have the foam multiplier set to 1.

          Thanks again

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          • #6
            Thanks a lot for the scene, reproduced it here as well. Will let you know when we have more info what causes it.
            Georgi Zhekov
            Phoenix Product Manager
            Chaos

            Comment

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