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Liquid seep away

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  • Liquid seep away

    hello, I would like some liquid to seep away / dry up, as it meets with another surface. would be greatful for a hint.
    thanks
    Martin

  • #2
    Hey,

    What you can do is to add the geo that will consume the liquid in a Liquid source and set the Outgoing velocity to a negative value - this way the geo will consume the liquid.

    Another thing that you can check is how to use the wetmap particles to make drying drops effect here - https://www.youtube.com/watch?v=YqmIXcocEgk

    Cheers!
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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