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B2B - I can't get my head around what I am doing wrong

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  • B2B - I can't get my head around what I am doing wrong

    I have to say this is actually breaking me, I can't get the base of my waterfall to act like a water fall especially when it comes to the foam. I think I have a couple of things not working correct, the B2B and the Liquid-Like and Affect Liquid.

    My B2B interaction is set to 0 Rising is 20cm falling is 175cm.
    Liquid-Like is set to 300 and Affect Liquid is .3

    What it seems like is happening is the water is losing too much body to impact the water on the bottom so by the time the foam hits it sort of just settles gently on the top, and it is not at all realistic.

    What should I tweak in order to have a more realistic impact area at the bottom of a falling waterfall (it is 13m high) to get that churn of water and the foam mixing into the water, not just lighting settling.

    I feel it may be the liquid like and affect liquid - just not sure.

    Thank you

  • #2
    With text description only can't say too much, but just to mention that the options Liquid-Like and Affect Liquid are related to the splash behavior, not to the foam.
    ______________________________________________
    VRScans developer

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    • #3
      Foam is being generated on hit though so thats why I lumped it all in together in the post.

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