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PRT import directly into the Simulator

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  • PRT import directly into the Simulator

    Hey all,

    In today's Max and Maya nightlies (https://nightlies.chaosgroup.com/) it's now possible to load PRT files into the Simulator, without the need for a PRT Reader node.

    This allows to:
    - Use PRT data with the preview auto reduction, preview coloring by velocity, age, etc, and slice preview
    - Use Time Bend controls to change the playback speed or animate the playback of PRTs
    - Plug the PRT particles into a particle texture
    - it does not support the PRT Reader node so far
    - PRT import in Maya was not possible so far
    - no PRT Reader there yet - Flip Y/Z axes of the PRT particles
    - Cache info box with particle numbers and supported channels
    - The standalone preview can show PRT as well and now you can associate it with PRT caches under Windows as well
    - The cache converter can convert from PRT to AUR and VDB

    Here is a quick video of how this works:



    Cheers!
    Last edited by Svetlin.Nikolov; 24-06-2021, 12:33 AM.
    Svetlin Nikolov, Ex Lead Phoenix developer
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