I'm trying to figure out how to make the emitted liquid render as just particles like this tutorial done in 3D Max. I"m using Maya though and connections don't seem to be very straight forward.
https://www.youtube.com/watch?v=R13ItKDMRW8
Is it possible to just render the fluid as nothing but particles? And the hidden ("reflprec") attribute...is that still something that needs to be changed?
Currently using version 4.20.00, Build ID: 20200616 of Phoenix
https://www.youtube.com/watch?v=R13ItKDMRW8
Is it possible to just render the fluid as nothing but particles? And the hidden ("reflprec") attribute...is that still something that needs to be changed?
Currently using version 4.20.00, Build ID: 20200616 of Phoenix
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