As the title suggests I'm wondering if there is a method for making pheonix fd behave like soil. I'm doing an animation which requires the ground to be dug up, in my head I'm thinking somehow that a liquid simulation can be altered to do this...any suggestions? Thanks.
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Is it possible to make soil?
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Hey,
Phoenix would not be the best choice for this setup. You can make the liquid simulation behaving less like liquid in two ways - you can make it look like sand, but particles will not stack on top of one another: https://www.youtube.com/watch?v=R13I...SvetlinNikolov
Also, using high viscosity, you can make liquid behaving more like a solid, but separate chunks will tend to stick to one another, so this won't be good for soil either: https://docs.chaosgroup.com/display/PHX4MAX/Lava+Flow
Maybe tyFlow would work for you?
Cheers!Svetlin Nikolov, Ex Phoenix team lead
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