Hey there,
I was looking at getting a copy of Rayfire to muck around with fracturing and damage and the like (I do like the look of their asperity changes), but was wondering if anyone knows if you can cache the output of a rayfire sim and then use that as the emission source in Phoenix. I assume it would be way too slow doing the rayfire sim and the phoenix sim at the same time.
Thanks.
I was looking at getting a copy of Rayfire to muck around with fracturing and damage and the like (I do like the look of their asperity changes), but was wondering if anyone knows if you can cache the output of a rayfire sim and then use that as the emission source in Phoenix. I assume it would be way too slow doing the rayfire sim and the phoenix sim at the same time.
Thanks.
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