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emit presimmed pfd boxes as particles

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  • emit presimmed pfd boxes as particles

    How would one emit one or more PFD sim boxes as many particles? Using Tyflow is preferable, but could use Pflow as a backup. Just need a way to control timing and placement of a bunch of presimmed dust blasts, and randomize the rotation and have frame 1 start at the particle's birth. Seems easy enough, but not finding any way to do this. Thoughts?

    Example would be if one has a bunch of dust bursts for bullet hits and then just want to place them when a machine gun is shooting all over the ground in a wide area.

    Thanks in advance.

  • #2
    Aha, you mean instancing simulators over particles with offset starting frame? This can't happen currently I think... If this is what you need, will log it in the to-do list.
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Yes, exactly that. Would be great to have! Thanks!

      Got a response over at Tyflow forum but I'm not sure how to do it with Ty Script.

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      • #4
        My colleagues have been looking at the tyflow solution for the last two days and will ping you with more info
        Svetlin Nikolov, Ex Phoenix team lead

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        • #5
          Hey,

          Here is a sample scene that shows how this works. It is saved for Max 2019, let me know if you need it for an older version.
          I'm attaching and a screenshot of how the MaxScript in the Export Particles operator should look like.

          tfObj.inpoffset stands for the Phoenix simulator's cache origin option in the Input rollout.

          tfTime*(-1) will get the current time when the particle is born and will multiply it by minus 1 so the value will be negative.

          So essentially what will happen is when a particle is born we will offset the Cache origin of the simulator.

          The other important option is to Enable the auto export on render - this way you won't have to fill your scene with copies of the simulator and slow the viewport performance.

          Hope this helps, a bit later I will record a video that goes through the steps of setting up the scene.
          Attached Files
          Georgi Zhekov
          Phoenix Product Manager
          Chaos

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          • #6
            Fantastic! Going to try this out. Thanks so much!

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            • #7
              Works great - thanks a boatload!

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              • #8
                And here is a video that goes over the steps

                https://youtu.be/xQ3x9es4xY8

                Cheers!
                Georgi Zhekov
                Phoenix Product Manager
                Chaos

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