Hey Svetlin,
new question
I'm struggling very hard to get realistic appearance of splashes.
Even when my setting is "liquid like 100" but they still render as drops not as large splashes. (in the documentation already 3 is enabling large splashes, the setting is able to go to 1000 - not sure how the units are here)
"Affect Liquid 1 or 0,5"
My steps per frame are 4.
Particle Shader is set to "splashes" and "render as splashes".
When I look at these CGI simulations for comparison, I can see smooth patterns from splashes:
https://wck.me/14As
How can I achieve this with Phoenix?
Thanks
new question
I'm struggling very hard to get realistic appearance of splashes.
Even when my setting is "liquid like 100" but they still render as drops not as large splashes. (in the documentation already 3 is enabling large splashes, the setting is able to go to 1000 - not sure how the units are here)
"Affect Liquid 1 or 0,5"
My steps per frame are 4.
Particle Shader is set to "splashes" and "render as splashes".
When I look at these CGI simulations for comparison, I can see smooth patterns from splashes:
https://wck.me/14As
How can I achieve this with Phoenix?
Thanks
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