Hello,
I remember from Maya, that a selection set can be used as emitters (a collection of objects).
This is useful because only one mesh can be selected as a birth volume for foam.
Which makes it a bit hard, forcing to combine meshes and they can't get individual modifiers anymore.
Is there in Max the same feature for Phoenix?
Otherwise it would be suggestion as a new helper object...
Thanks!
I remember from Maya, that a selection set can be used as emitters (a collection of objects).
This is useful because only one mesh can be selected as a birth volume for foam.
Which makes it a bit hard, forcing to combine meshes and they can't get individual modifiers anymore.
Is there in Max the same feature for Phoenix?
Otherwise it would be suggestion as a new helper object...
Thanks!
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