Hi, I am trying to set up a fire simulation/smoke simulation following your Ballistic missile tutorial. I only need the smoke sim, not the liquid, but it's a great starting point.
Submarine Launched Ballistic Missile - Phoenix FD 4 for 3ds Max - Chaos Help
My 3ds max scene is already rigged and animated, and my system units are set to 1 unit = 1 CM, but the tutorial for the smoke simulation is recommending to use 1 unit = 1 meter, and the example files use this scale. If I try to rescale to cm the sim does not behave similarly.
3dsmax does not play nice if I try to rescale the scene to new world units (the rigging breaks).
What settings do I need to change if I want to use the tutorial as a template but in a different scale?
Edit: If I change the scene scale from 1 to 0.01, is that all I have to do?
Submarine Launched Ballistic Missile - Phoenix FD 4 for 3ds Max - Chaos Help
My 3ds max scene is already rigged and animated, and my system units are set to 1 unit = 1 CM, but the tutorial for the smoke simulation is recommending to use 1 unit = 1 meter, and the example files use this scale. If I try to rescale to cm the sim does not behave similarly.
3dsmax does not play nice if I try to rescale the scene to new world units (the rigging breaks).
What settings do I need to change if I want to use the tutorial as a template but in a different scale?
Edit: If I change the scene scale from 1 to 0.01, is that all I have to do?
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