Hi all,
I'm currently simming locally and then copying my cache to our servers for the render farm - obviously this involves a bit of manual work or scripting.
Would it be possible to add a "backup cache" location where the .aur files could be copied to once simulating has finished, or even a secondary input path so that if the primary cache is not found (because it was saved locally and then backed up to a server) then the secondary path would be used.
I was considering setting this up via maxscript (if possible) but thought that other users may find it useful. Of course if something similar already exists then I would love to know where!
Cheers
I'm currently simming locally and then copying my cache to our servers for the render farm - obviously this involves a bit of manual work or scripting.
Would it be possible to add a "backup cache" location where the .aur files could be copied to once simulating has finished, or even a secondary input path so that if the primary cache is not found (because it was saved locally and then backed up to a server) then the secondary path would be used.
I was considering setting this up via maxscript (if possible) but thought that other users may find it useful. Of course if something similar already exists then I would love to know where!
Cheers
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