I am try to simulate a submarine moving forward underwater slowly surfacing and breaking the water. The issue I'm having is the water isn't falling off the parts surfacing fast enough and it looks almost like slime slowly falling off. What settings should I be playing with to make water slide off more quickly and not stick together in a puddle? I am using the settings from https://docs.chaos.com/display/PHX4M...p+in+the+Ocean and trying to figure out which settings need to be tweaked. If anyone knows of a submarine tutorial for Phoenix FD let me know. Thanks
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