Is there a way to render liquid's color (Grid RGB) as Volume Fog using PhoenixGrid?
For example, visualize the flow of colored liquids in water.
(It can be expressed with Particles, but this time the question is whether it can be rendered as VolumeFog)
Even with Phoenix5, is there no choice but to use VRayEnviromentFog + PhoenixFDTexMap?
For example, visualize the flow of colored liquids in water.
(It can be expressed with Particles, but this time the question is whether it can be rendered as VolumeFog)
Even with Phoenix5, is there no choice but to use VRayEnviromentFog + PhoenixFDTexMap?
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