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Hey Matt,
Looks like the images did not attach to the post. Can you try adding them again?
Shooting in the dark here but how about setting the render mode of your simulator Mesh and assigning a V-Ray toon material over it? You will have to play around with the Isosurface level in the Rendering rollout. Out of the box probably you will get a bit too detailed result so you can go to the Input rollout and enable the checkbox for smoothing the Smoke channel.
Cheers!Georgi Zhekov
Phoenix Product Manager
Chaos
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