Hi Everyone,
Perhaps any of you could help me out with this problem. We have a liquid simulation that needs to stick to the fast moving ball (see reference video). The current setup uses:
6 substeps
Stick liquid: 1.0 (max)
Liquid friction ball: 1.0 (max)
Particletuner is used to increase the liquid's viscocity just around the ball to 50+.
Video:
https://drive.google.com/file/d/1UvU...ew?usp=sharing
What else can I do to ensure the liquid stays sticky once the object starts to move?
All the best,
Tim
Perhaps any of you could help me out with this problem. We have a liquid simulation that needs to stick to the fast moving ball (see reference video). The current setup uses:
6 substeps
Stick liquid: 1.0 (max)
Liquid friction ball: 1.0 (max)
Particletuner is used to increase the liquid's viscocity just around the ball to 50+.
Video:
https://drive.google.com/file/d/1UvU...ew?usp=sharing
What else can I do to ensure the liquid stays sticky once the object starts to move?
All the best,
Tim
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