Hi all
Trying to achieve the following effect:
Aiming to control the effect/breath along a curve.
Would like to control the ‘thickness’ of the air and the thickness of the curve.
Large scale smoke sim seems too thick.
I've followed the thin smoke tut but we don't want to add a texture to add detail.
Any tips on type of emitting geo, texture emitter, settings would be ace, cheers.
We're on Macs at the mo, so the GPU preview is not very good/details like on PCs
Cheers
Steve
Trying to achieve the following effect:
Aiming to control the effect/breath along a curve.
Would like to control the ‘thickness’ of the air and the thickness of the curve.
Large scale smoke sim seems too thick.
I've followed the thin smoke tut but we don't want to add a texture to add detail.
Any tips on type of emitting geo, texture emitter, settings would be ace, cheers.
We're on Macs at the mo, so the GPU preview is not very good/details like on PCs
Cheers
Steve
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