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Possible to Export fluid mesh as editable polygon mesh in Maya?

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  • Possible to Export fluid mesh as editable polygon mesh in Maya?

    I have blood trails flowing down a surface in a shot and just want to export out the mesh I see in the viewport as something I can deform with the surface. Are there any methods to exporting out the fluid mesh at a certain cache point? Say I like the blood on frame 1030...can I export a mesh from that frame to use?

  • #2
    Yes you can under Rendering -> Mesh -> Mesh Type -> Maya Mesh. And then export as Alembic.

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    • #3
      Beautiful! Thanks!

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