I wanted to know if anyone knows the difference when setting up System Unit scale from 1 Unit = 1.0 Meter and 1 Unit = 10.0 CM when running a ship in the ocean sim. I've been doing tutorials and have been seeing both kinds of units being used but not sure how it affects the simulation. I am doing high resolution renders and want the highest detail possible in the wake splashes and mist because I have close up shots of the bow and wake I wanted to render. Trying to figure out how to run the simulation to get the higher details when close up. Currently using 1 Unit = 1.0 Meter
Thanks!!!
Thanks!!!
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