Hi,
Im converting one of my fumeFX network sim/render scripts to support Phoenix and I need to be able to start the sim via maxscript (no probs here, A_StartSim $).. But I also need to find out when the sim stops.
With FumeFX the next line of code only executes after the sim has finished, but Phoenix is more interactive and executes it immediately!
How do I get around this?
edit:
I could redefine the OnSimulationEnd function and check the use script check box but I would rather not change this in-case its being used to to other stuff..
Also does having useScript turned on slow down the simulating like it does with FumeFX (multitasking disabled when using maxscript in simulation)
(
A_StartSim $
fn OnSimulationEnd = (print "Finished")
)
Im converting one of my fumeFX network sim/render scripts to support Phoenix and I need to be able to start the sim via maxscript (no probs here, A_StartSim $).. But I also need to find out when the sim stops.
With FumeFX the next line of code only executes after the sim has finished, but Phoenix is more interactive and executes it immediately!
How do I get around this?
edit:
I could redefine the OnSimulationEnd function and check the use script check box but I would rather not change this in-case its being used to to other stuff..
Also does having useScript turned on slow down the simulating like it does with FumeFX (multitasking disabled when using maxscript in simulation)
(
A_StartSim $
fn OnSimulationEnd = (print "Finished")
)
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