Phoenix produces beautiful results. That is clear. However, I think the documentation is seriously underdeveloped.
It seems to gloss over a lot of important details.
1. Where is the information on "Fuel"? What does it mean exactly? I see you can "Enable burning". Seems to me, if you are simulating fire, then something is always burning. Why does this checkbox make it look different?
I see virtually no information on what Fuel refers to or how it works. Seems like there should be a clear sample included at the very least.
2. How can I disable smoke entirely? If Smoke is set to 0 in the source, it seems like there should be no smoke -- but there is. Is the only way to disable smoke to just turn down the transparency graph?
3. I've enabled Smoke in source, and in Output channels, but the sim appears exactly the same. Why?
It would be nice if the docs had a lot of example images similar to the Vray manual. Two rendered sims should be shown side by side but with one setting changed, so we can understand the visual difference that occurs when adjusting the many abstract parameters. I remember the old Phoenix plugin had these types of comparisons (although it too could have used more) and they save us users a lot of time since we can experiment in a more deliberate and focused way.
Don't get me wrong, Phoenix creates excellent images, but the documentation is inadequate in my opinion.
It seems to gloss over a lot of important details.
1. Where is the information on "Fuel"? What does it mean exactly? I see you can "Enable burning". Seems to me, if you are simulating fire, then something is always burning. Why does this checkbox make it look different?
I see virtually no information on what Fuel refers to or how it works. Seems like there should be a clear sample included at the very least.
2. How can I disable smoke entirely? If Smoke is set to 0 in the source, it seems like there should be no smoke -- but there is. Is the only way to disable smoke to just turn down the transparency graph?
3. I've enabled Smoke in source, and in Output channels, but the sim appears exactly the same. Why?
It would be nice if the docs had a lot of example images similar to the Vray manual. Two rendered sims should be shown side by side but with one setting changed, so we can understand the visual difference that occurs when adjusting the many abstract parameters. I remember the old Phoenix plugin had these types of comparisons (although it too could have used more) and they save us users a lot of time since we can experiment in a more deliberate and focused way.
Don't get me wrong, Phoenix creates excellent images, but the documentation is inadequate in my opinion.
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