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Anyone willing to share some settings for realistic looking fireplace fire?

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  • #16
    hehe is that a tricky one?
    Martin
    http://www.pixelbox.cz

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    • #17
      I didn't have enough time to spend
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

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      • #18
        A little semi-thread-hijack... not a indoorfireplace but a camp-fire-thing...
        Is scene public somewhere?
        http://www.youtube.com/user/ChaosGro...33/jxB7oFTNKsI
        Does not seem to be one of the samples (or I'm blind or stupid or both)
        Kind regards, Wolf S./K.
        www.faber-courtial.de

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        • #19
          this scene was made before the official release of phoenix and even if it can be found, i'm very doubted that it would work
          ______________________________________________
          VRScans developer

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          • #20
            aye, thanks anyway.
            Kind regards, Wolf S./K.
            www.faber-courtial.de

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            • #21
              You could try my settings, might help.
              https://vimeo.com/156938078
              ===unit===
              1 unit = 10 cm
              chair hight = 1687.772 cm
              ===PF===
              Use PF as src. Rate = 7000, total particles = 56001. Life span = 15
              ===Simulator===
              Cell size = 7.2cm, Total cells= 3106734, Discharge = 50, Temp = 2000, Adaptive Grid = temp, Gravity = 1.0, Time Scale = 1.0, Cooling = 0.1, Buffered, Quality = 80, Slow moving, SPF = 1.0, Wind01 Turbulance = 1.0, scale = 0.02, Wind02 Turbulance = 0.5, scale = 0.01, Reducing Grid to 0.5%,
              ===Simulation===
              Performance = 0.45 M C/s
              Required RAM = 136.7 MB
              ===Rendering===
              V-Ray 3.304, image sampler: fixed, Primary GI: IRmap, Secondary GI: off
              33 sec per frame at 1280X720

              https://vimeo.com/155969938

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